Modeling Reality with Virtual Worlds
Virtual Reality is a world that is not
real, but entirely computer created based on 3-dimensional platform. The
virtual world can be viewed as to a second-life, where avatars do the kind of
stuff real people do in real life. Second Life is a multi user virtual
environment, a computer program that lets online users construct settings and
hang out with them, using video-game-like characters called avatars (Saki Knafo).
Second life becomes a reality, but there are some Pros and Cons of it.
Pros:
- More
control: virtual worlds are far
better than reality because in VR user are the controller.
- Education: virtual reality advantages to train
people in various fields, such as in military, education and
health care. It adds the more dimensions in various fields and a better vehicle
for cognitive learning due to the extent of information, low cost, and
convenience (Guy Posey).
- Creating
Connections: virtual
reality provides the ventures to communicate with the people all round the
world and get connected with them.
Cons:
- Expense: virtual technology is not cheap and it's not possible
for everyone to afford it. Those who are unfortunate to afford this technology
will be left out of the second life experience.
- Worthless
Feeling: the users of
virtual world feel worthless and that is why they escape the real world to join
second life.
- Addict in
the virtual world: users
get addicted to the virtual world because second life makes them feel
worthy.
The future of the virtual world will contain more than just
a headsets and game controllers; it will be much more physical. Be able to
travel on the moon or Mars, and the avatar will get to experience visual sense.
Work Cited
“Virtual Classroom.pdf.” Google, Google,
docs.google.com/viewer?a=v&pid=sites&srcid=ZGVmYXVsdGRvbWFpbnxiYXJ1Y2huZXdtZWRpYXxneDo2ZTg5MGFiMmRkMzA4NjZm.
Knafo, Saki. “In Room 100, a Second Life for Sid and Nancy -
The New York Times.pdf.” Google, Google, 1 May 2009,
docs.google.com/viewer?a=v&pid=sites&srcid=ZGVmYXVsdGRvbWFpbnxiYXJ1Y2huZXdtZWRpYXxneDozZTA0ZTg3YzEwNjM5MzFj.
I really like your blog post and I never considered the possibility of users getting addicted to the virtual world. I always found VR to be cool and never considered that possibility before.
ReplyDelete