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The new type of media now exists is facial recognition, ultimately what does this technology do is finding patterns. How this technology works: a computer takes an image and calculates the distance between major structural pieces, like your nose and eyes. It could also consider the width and curves of your face or the depth of your eye sockets. Then these measurements are converted to a numerical code called your “face print.” Once a computer knows your face print it looks in its database to find any matching codes.   Facial recognition was developed using 2D images since they can’t take depth into account. The 2D systems rely on the distances between your facial features or landmarks, but angles and lighting can cause bad readings. The distance between your eyes and your nose looks very different in a straight on images vs a profile picture. Some system addresses this issue by mapping a 2D image onto a 3D head and undoing the rotation. 3D cameras sense depth by projecting invisi...

Blog: Wiki so Far

So far, I have edited retail wiki; formatting tables of context, changing the title, deleting extra images, fixing the grammars, and editing layout. First I checked the history to see when the last change was made, and which was 8 May 2019. The page context was off besides still needing a lot of work on editing. I change the title from “Retail and New Media” to “New Media in Retail”, moved the layout, started with talking about e-commerce business to local online retailing and deleted extra images. Page Edited: http://newmedia.shoutwiki.com/wiki/Retail

Blog: P2P

P2P is a way of communicating directly between two parties with no third parties in between. For example, normally if John wants to send a message to Maria over the internet, the message leaves his device and pushed to a server then the server sends a message to Maria device. Using P2P (peer-to-peer) commutation the message goes straight from John’s device to Maria device, just like a conversation in real life. Once the connection is established between two devices, each devices works as its own server and receiver allowing messages to travel uninterrupted. The first well-known use of P2P was Napster allowed you to make files on your computer available for other users to directly download. This is significant because it allowed each person to be a digital library for sharing. Since then bitcoin was created and gave new life to P2P systems. Bitcoin is a decentralized digital currency without a central bank that can be sent from user to user on the P2P network just like cash in real li...

Blog: Advice

In my suggestions, improving better support system for the student to obtain easier commutations from advisors, financial aid representatives, admissions counselors, tutors, career counselors and other student support staff. By helping students to build clear educational and career plans, generating more opportunities for student leadership development, and increase collaboration across departments.   This will improve higher education and less challenge students face with student facilities.

Blog: Privacy

Privacy and confidentiality issues of new media is related to account hacking. Hacks are not a shockingly new news and bulk of us know a “hack” email, but a new media hacks are the fresh best. Hackers are continuously looking for new methods to hack individual’s information. In recent years, LinkendIn’s 2012 attack that leaked out email addresses, in 2018 Instagram users were locked out of their account, and exactly this is happening to exploit a computer system. The majority of us use new media to keep up with family and friends, and don’t realize our privacy on new media is a valuable information. Hackers are able to use our contact list to grasp new individuals, and use their habits or interest to target email phishing scam, etc.   Today's, new media users don’t use old-style computer, they do it on their smart phones. Therefore, we should protect our privacy by keeping personal information to a minimum publicity.